Error: Invalid mod name

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Error: Invalid mod name

Error: Invalid mod name 'FS17_AnimalStatus (2)'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: FS17_AnimalTableManners (Version: 1.0)


Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit

Notice the two and note the difference.

Top one is wrong way to do it and bottom is correct

problem often is a result of giving your files and assets poor names. Generally speaking, avoid using spaces and other special characters such as the ampersand (&) and the “at” symbol (@) in your filenames. You should also avoid using characters with diacritical marks like accents and umlauts.

Stay aware of case-sensitive paths if you want to guarantee that your mod works on every operating system. On most other operating systems, such as Mac OS X and Linux, it does matter. On those machines, a lowercase f is very different from an uppercase F.

 Pay close attention to whether a letter is uppercase or lowercase when referencing a file path from XML or a Lua script.  Every time you reference your mod’s folder, use that exact spelling and capitalization.



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